“She doesn’t have to die Rick”. Chilling, just chilling from the first screen to the last. I have to admit this game won’t be to everyone’s taste, the subject matter will alienate anyone with decent morals and the wooden controls will alienate anyone born in the analogue joypad generations. However, I’m a child of the ‘80s so the idea of a violently graphically jaunt around a house full of Hells finest demons fills me with glee. As with most games the plot isn’t too much of a novel. Rick’s girlfriend Jennifer has been captured by the demons in the house.
In order to save her Rick must don the horror mask again and battle through some of game histories nastiest demons to rescue her. Splatterhouse II is superbly made, the animations, music and sound effects are just perfect for creating a sinister atmosphere. There’s a real sense of dark insanity to this game. You will pick up plumbing pipes and smash the undead in to a bloody mess, you will punch 8ft demons square in the mandibles and you will almost certainly want to keep the lights on when you play this one. I may be slightly biased on this one but I would have to rank this as one of the definitive games of the 16-bit era. Splatterhouse II was not the last outing of the series but is possibly the most revered by the critics. Try typing Splatterhouse in to YouTube and you will find dozens of entries of highlights, walkthroughs and even time attack challenges. Splatterhouse never really went away because it was a one of a kind. I’m not always keen on remakes or resurrecting old series. However, to see what a modern version of Splatterhouse with the same attention to detail would be truly terrifying!